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New Episode featuring a chat with Eric Lappe and a small toe dip into the Ninja Kun / Ninja Jajamaru-kun series.
Podbean (limited)
Itunes (limited)
Soundcloud
I apologize for my voice being so quiet.
![]()
New Episode featuring a chat with Eric Lappe and a small toe dip into the Ninja Kun / Ninja Jajamaru-kun series.
Podbean (limited)
Itunes (limited)
Soundcloud
I apologize for my voice being so quiet.

Rick V. draws comics. http://itsmerickv.com
Nolen was working on this for awhile and ended up scrapping it. The end is a birthday greeting for Yokoi Kid Rick V. aka Me. -RV
Nolen had this to say about this submission:
“Basically, I spent a few hours after work for about a week on making the animated cherub dudes but then I spent waaaaay too long creating configurable bullet pattern generators and enemy wave systems. This was supposed to be a quick experiment and I think I let it get a little out of hand, haha. The biggest problem is that I wrote an entire bullet architecture around the idea that the GPU would render all the bullets but never once did I test the app in a browser (its intended platform). I’m sure I could make it work but I think it’s time to move back to other existing projects. Lesson learned: Test early, test often.”
Nolen Tabner is part of the Yokoi Kid Collective. He is also a fine game designer. Check him out. nolentabner.com
Hello Everyone!
Wayward Yokoi Kid Ian Ferguson here to tell you all a smidge about June’s game of the month, Revenge of the Gator! RotG is a pinball game developed by HAL Laboratories in 1989. It has four screens stacked on top of each other, each with their own set of flippers and mini goals, that make up one larger overall pinball machine. If the ball drains out of the bottom screen it gets eaten by a cute little vicious alligator and you move onto the next ball. Much like good ol’ fashioned regular pinball the goal here is to rack up those points and each screen has multiple ways to accomplish this. For instance, hitting the loop on the second screen will activate a slot machine that can award bonuses. Screen three has a bunch of tiny blocks guarding exits that need to be broken by the player’s ball. One way leads to screen three while the other leads to a bonus stage for big points! (are there more bonus stages? Maaaaaaybe?!)

Josh made this rad metal song about the frustrations and addiction to Quarth.
Josh Adams is a vocalist and musical performer. Check out their Youtube channel Game and peep him on Twitter.
Erik opened up a sealed copy of Quarth and explored it’s guts.
Erik Pierson runs the noteworthy Retail Archaeology Youtube Channel. You should check that out!

I noticed it’s hard to find the manual to Maru’s Mission online. So I took the liberty of scanning mine. You can get it here:
http://www.filehosting.org/file/details/738665/marusmissionmanual.zip
NOTE: This is the first time I have ever used this filehosting site. It seems they want your email. If you find this fishy you can always hit us up through email and I’m sure we will find the time to send you the files. -RV

Rick V. lives in Bloomington IN and draws comics. He would also like you to know he was progressively getting sicker as he drew this comic. He also is sorry that it might not make sense. http://itsmerickv.com
This months game is Maru’s Mission and it was picked by Eric Lappe. It is the first handheld game in the long running Ninja JajaMaru series. They Americanized the crap out of the cover artwork and the story but other than some cutscenes and some music, it’s the same. That’s why you’re playing as a little ninja and not a 90’s preteen boy.

It’s not too hard to get your hands on. You can even download it in the Nintendo Virtual Console shop. Buy it, borrow it, or bootleg it and throw us your thoughts and creativity at us! -RV
PS:OF COURSE YOU STILL HAVE UNTIL MAY 10TH* TO SEND US STUFF ABOUT QUARTH.
*Okay, until the end of the month. But we LOVE to get stuff before the 10th.